Artículos

Árbol de clases

Ya disponible

Objetos

Misiones

Clases y habilidades

Contratos

Spooky Supplies #1

Spooky Supplies #1
Death Knight's Chests (200 pcs.)
Main Class Change
Bundle X2: 7 Shining Chests
Bundle X1000: 7 Shining Chests
Bundle X50: 7 Shining Chests
EVENT

A Scryde

Última actualización: 16.10.2026

logo

Artículos

Árbol de clases

Ya disponible

Objetos

Misiones

Clases y habilidades

Contratos

Scryde X5

Reuniendo a los old-school en redes sociales

home

/

Árbol de clases

/

Gladiator

home

/

/

Gladiator

Gladiator

Gladiator, or Glad, is the second class of the Warrior line, from level 40 to 75. The Gladiator wields dual swords and builds up force charges, then spends them on powerful strikes. It is a strong single-target damage dealer that kills mobs fast, performs well on raid bosses and holds its own in PvP. On Scryde the Glad is a great pick for solo farming and active party play. At level 76 the Gladiator becomes a Duelist.

NombreDistanciaMP/HP
Triple SlashNv. 1

Attacks the enemy with 517 Power added to P. Atk. Requires a dual sword. Overhit and Critical Hit are possible. Ignores Shield Defense.

Activa:

Habilidad física

—

42 / -

Triple SlashNv. 2

Attacks the enemy with 549 Power added to P. Atk. Requires a dual sword. Overhit and Critical Hit are possible. Ignores Shield Defense.

Activa:

Habilidad física

—

43 / -

Triple SlashNv. 3

Attacks the enemy with 583 Power added to P. Atk. Requires a dual sword. Overhit and Critical Hit are possible. Ignores Shield Defense.

Activa:

Habilidad física

—

45 / -

Sonic FocusNv. 1

Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 1.

Activa:

Habilidad física

Sobre uno mismo

5 / 25

Detect Animal WeaknessNv. 1

Increases the user's P. Atk. toward animals by 30% for 10 minutes.

Activa:

Habilidad de mejora

Sobre uno mismo

18 / -

Dual Weapon MasteryNv. 1

Increases P. Atk. by 23.7 when using a dualsword.

Pasiva:

Bonificación de equipo

Sobre uno mismo

- / -

Dual Weapon MasteryNv. 2

Increases P. Atk. by 25.4 when using a dualsword.

Pasiva:

Bonificación de equipo

Sobre uno mismo

- / -

Dual Weapon MasteryNv. 3

Increases P. Atk. by 27.1 when using a dualsword.

Pasiva:

Bonificación de equipo

Sobre uno mismo

- / -

Fatal StrikeNv. 1

Attacks the enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Overhit and Critical Hit are possible. Ignores Shield Defense.

Activa:

Habilidad física

—

36 / -

Fatal StrikeNv. 2

Attacks the enemy with 784 Power added to P. Atk. Requires a sword or blunt weapon. Overhit and Critical Hit are possible. Ignores Shield Defense.

Activa:

Habilidad física

—

37 / -

Fatal StrikeNv. 3

Attacks the enemy with 833 Power added to P. Atk. Requires a sword or blunt weapon. Overhit and Critical Hit are possible. Ignores Shield Defense.

Activa:

Habilidad física

—

38 / -

Fast HP RecoveryNv. 3

Increases HP Recovery Bonus by 1.7.

Pasiva:

Habilidad pasiva

Sobre uno mismo

- / -

Light Armor MasteryNv. 14

Increases P. Def. by 21.5 and Evasion by 6 when equipped with light armor.

Pasiva:

Bonificación de equipo

Sobre uno mismo

- / -

Light Armor MasteryNv. 15

Increases P. Def. by 22.7 and Evasion by 6 when equipped with light armor.

Pasiva:

Bonificación de equipo

Sobre uno mismo

- / -

Light Armor MasteryNv. 16

Increases P. Def. by 24 and Evasion by 6 when equipped with light armor.

Pasiva:

Bonificación de equipo

Sobre uno mismo

- / -

Heavy Armor MasteryNv. 14

Increases P. Def. by 20.4 when equipped with heavy armor.

Pasiva:

Bonificación de equipo

Sobre uno mismo

- / -

Heavy Armor MasteryNv. 15

Increases P. Def. by 21.6 when equipped with heavy armor.

Pasiva:

Bonificación de equipo

Sobre uno mismo

- / -

Heavy Armor MasteryNv. 16

Increases P. Def. by 22.8 when equipped with heavy armor.

Pasiva:

Bonificación de equipo

Sobre uno mismo

- / -

Sword/Blunt Weapon MasteryNv. 9

Increases P. Atk. by 23.7 when using a sword or blunt weapon.

Pasiva:

Bonificación de equipo

Sobre uno mismo

- / -

Sword/Blunt Weapon MasteryNv. 10

Increases P. Atk. by 25.4 when using a sword or blunt weapon.

Pasiva:

Bonificación de equipo

Sobre uno mismo

- / -

Sword/Blunt Weapon MasteryNv. 11

Increases P. Atk. by 27.1 when using a sword or blunt weapon.

Pasiva:

Bonificación de equipo

Sobre uno mismo

- / -

Hammer CrushNv. 1

Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.

Activa:

Habilidad física

—

35 / -

Hammer CrushNv. 2

Attacks the enemy with 518 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.

Activa:

Habilidad física

—

36 / -

Hammer CrushNv. 3

Attacks the enemy with 550 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.

Activa:

Habilidad física

—

37 / -

Vicious StanceNv. 6

Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level.

Activa:

Aura activa

Sobre uno mismo

7 / -

Sonic MasteryNv. 1

Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a sword, blunt weapon, or dualsword is equipped. Up to 1 stage of energy can be absorbed.

Pasiva:

Habilidad pasiva

Sobre uno mismo

- / -

RushNv. 1

Charges toward the enemy. Cannot be used when a bow/crossbow is equipped.

Activa:

Habilidad física

400

38 / -

Olympiad BlessingNv. 1Nueva habilidad

Auxiliary skill for the Olympiad. Allows you to apply buffs faster.

Activa:

Habilidad especial

600

20 / -

Block BuffNv. 1Nueva habilidad

Makes you immune to positive effects. Does not affect a character in PvP. It doesn't work at the Olympiad.

Activa:

Aura activa

Sobre uno mismo

- / -

Triple SlashNv. 1

Attacks the enemy with 517 Power added to P. Atk. Requires a dual sword. Overhit and Critical Hit are possible. Ignores Shield Defense.

Tipo:
Activa

Habilidad física

Distancia:
—
MP/HP:

42 / -

Triple SlashNv. 2

Attacks the enemy with 549 Power added to P. Atk. Requires a dual sword. Overhit and Critical Hit are possible. Ignores Shield Defense.

Tipo:
Activa

Habilidad física

Distancia:
—
MP/HP:

43 / -

Triple SlashNv. 3

Attacks the enemy with 583 Power added to P. Atk. Requires a dual sword. Overhit and Critical Hit are possible. Ignores Shield Defense.

Tipo:
Activa

Habilidad física

Distancia:
—
MP/HP:

45 / -

Sonic FocusNv. 1

Channels force energy for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 1.

Tipo:
Activa

Habilidad física

Distancia:
Sobre uno mismo
MP/HP:

5 / 25

Detect Animal WeaknessNv. 1

Increases the user's P. Atk. toward animals by 30% for 10 minutes.

Tipo:
Activa

Habilidad de mejora

Distancia:
Sobre uno mismo
MP/HP:

18 / -

Dual Weapon MasteryNv. 1

Increases P. Atk. by 23.7 when using a dualsword.

Tipo:
Pasiva

Bonificación de equipo

Distancia:
Sobre uno mismo
MP/HP:

- / -

Dual Weapon MasteryNv. 2

Increases P. Atk. by 25.4 when using a dualsword.

Tipo:
Pasiva

Bonificación de equipo

Distancia:
Sobre uno mismo
MP/HP:

- / -

Dual Weapon MasteryNv. 3

Increases P. Atk. by 27.1 when using a dualsword.

Tipo:
Pasiva

Bonificación de equipo

Distancia:
Sobre uno mismo
MP/HP:

- / -

Fatal StrikeNv. 1

Attacks the enemy with 738 Power added to P. Atk. Requires a sword or blunt weapon. Overhit and Critical Hit are possible. Ignores Shield Defense.

Tipo:
Activa

Habilidad física

Distancia:
—
MP/HP:

36 / -

Fatal StrikeNv. 2

Attacks the enemy with 784 Power added to P. Atk. Requires a sword or blunt weapon. Overhit and Critical Hit are possible. Ignores Shield Defense.

Tipo:
Activa

Habilidad física

Distancia:
—
MP/HP:

37 / -

Fatal StrikeNv. 3

Attacks the enemy with 833 Power added to P. Atk. Requires a sword or blunt weapon. Overhit and Critical Hit are possible. Ignores Shield Defense.

Tipo:
Activa

Habilidad física

Distancia:
—
MP/HP:

38 / -

Fast HP RecoveryNv. 3

Increases HP Recovery Bonus by 1.7.

Tipo:
Pasiva

Habilidad pasiva

Distancia:
Sobre uno mismo
MP/HP:

- / -

Light Armor MasteryNv. 14

Increases P. Def. by 21.5 and Evasion by 6 when equipped with light armor.

Tipo:
Pasiva

Bonificación de equipo

Distancia:
Sobre uno mismo
MP/HP:

- / -

Light Armor MasteryNv. 15

Increases P. Def. by 22.7 and Evasion by 6 when equipped with light armor.

Tipo:
Pasiva

Bonificación de equipo

Distancia:
Sobre uno mismo
MP/HP:

- / -

Light Armor MasteryNv. 16

Increases P. Def. by 24 and Evasion by 6 when equipped with light armor.

Tipo:
Pasiva

Bonificación de equipo

Distancia:
Sobre uno mismo
MP/HP:

- / -

Heavy Armor MasteryNv. 14

Increases P. Def. by 20.4 when equipped with heavy armor.

Tipo:
Pasiva

Bonificación de equipo

Distancia:
Sobre uno mismo
MP/HP:

- / -

Heavy Armor MasteryNv. 15

Increases P. Def. by 21.6 when equipped with heavy armor.

Tipo:
Pasiva

Bonificación de equipo

Distancia:
Sobre uno mismo
MP/HP:

- / -

Heavy Armor MasteryNv. 16

Increases P. Def. by 22.8 when equipped with heavy armor.

Tipo:
Pasiva

Bonificación de equipo

Distancia:
Sobre uno mismo
MP/HP:

- / -

Sword/Blunt Weapon MasteryNv. 9

Increases P. Atk. by 23.7 when using a sword or blunt weapon.

Tipo:
Pasiva

Bonificación de equipo

Distancia:
Sobre uno mismo
MP/HP:

- / -

Sword/Blunt Weapon MasteryNv. 10

Increases P. Atk. by 25.4 when using a sword or blunt weapon.

Tipo:
Pasiva

Bonificación de equipo

Distancia:
Sobre uno mismo
MP/HP:

- / -

Sword/Blunt Weapon MasteryNv. 11

Increases P. Atk. by 27.1 when using a sword or blunt weapon.

Tipo:
Pasiva

Bonificación de equipo

Distancia:
Sobre uno mismo
MP/HP:

- / -

Hammer CrushNv. 1

Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.

Tipo:
Activa

Habilidad física

Distancia:
—
MP/HP:

35 / -

Hammer CrushNv. 2

Attacks the enemy with 518 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.

Tipo:
Activa

Habilidad física

Distancia:
—
MP/HP:

36 / -

Hammer CrushNv. 3

Attacks the enemy with 550 Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Overhit and Critical Hit are possible.

Tipo:
Activa

Habilidad física

Distancia:
—
MP/HP:

37 / -

Vicious StanceNv. 6

Increases Critical Damages by 139. Continuously consumes MP proportionately to the user's level.

Tipo:
Activa

Aura activa

Distancia:
Sobre uno mismo
MP/HP:

7 / -

Sonic MasteryNv. 1

Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a sword, blunt weapon, or dualsword is equipped. Up to 1 stage of energy can be absorbed.

Tipo:
Pasiva

Habilidad pasiva

Distancia:
Sobre uno mismo
MP/HP:

- / -

RushNv. 1

Charges toward the enemy. Cannot be used when a bow/crossbow is equipped.

Tipo:
Activa

Habilidad física

Distancia:
400
MP/HP:

38 / -

Olympiad BlessingNv. 1
Nueva habilidad

Auxiliary skill for the Olympiad. Allows you to apply buffs faster.

Tipo:
Activa

Habilidad especial

Distancia:
600
MP/HP:

20 / -

Block BuffNv. 1
Nueva habilidad

Makes you immune to positive effects. Does not affect a character in PvP. It doesn't work at the Olympiad.

Tipo:
Activa

Aura activa

Distancia:
Sobre uno mismo
MP/HP:

- / -